// Created on: 1994-03-10
// Created by: Laurent BUCHARD
// Copyright (c) 1994-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

//============================================================================
inline Standard_Boolean BRepClass3d_Intersector3d::IsDone() const { 
  return(done);
}
//============================================================================
inline Standard_Boolean BRepClass3d_Intersector3d::HasAPoint() const { 
  return(hasapoint);
}
//============================================================================
inline const gp_Pnt& BRepClass3d_Intersector3d::Pnt() const { 
  return(pnt); 
}
//============================================================================
inline Standard_Real BRepClass3d_Intersector3d::UParameter() const { 
  return(U); 
}
//============================================================================
inline Standard_Real BRepClass3d_Intersector3d::VParameter() const { 
  return(V); 
}
//============================================================================
inline Standard_Real BRepClass3d_Intersector3d::WParameter() const { 
  return(W); 
}
//============================================================================
inline IntCurveSurface_TransitionOnCurve BRepClass3d_Intersector3d::Transition() const { 
  return(transition); 
}
//============================================================================
inline TopAbs_State BRepClass3d_Intersector3d::State() const { 
  return(state);
}
//============================================================================
inline const TopoDS_Face&  BRepClass3d_Intersector3d::Face() const { 
  return(face);
}
//============================================================================

